SMODE R15 revision

What’s fixed in R15 revision?


R15.9

Released on 15/10/2026

  • Opt: Long Loading Time on heavy SetResponseAssets calls
  • Fix: Go to target: doesn’t work when elements are folded
  • Fix: Dragging video in timeline : buttons spill out of popup
  • Fix: Notch Blocks Layer Selector exposed in parameter bank is wrong on ParametersStateEntryValueWidget
  • Fix: Kratosc device enhancement
  • Fix: DX12 adaptive vertical synchronisation mode warning flood
  • Fix: Create new camera creates a camera v9
  • Fix: Point scale + opacity does not work
  • Fix: Trig time markers don’t apply variable constraints anymore
  • Fix: Bake to video crash
  • Fix: Refresh Or Create Smode Server create embedded server instead of update the one with the expected ip:port
  • Fix: Tracking system: Auto Remove time out is broken
  • Fix: Rename file with F2 key does not work
  • Fix: Tracking system shape generator missing
  • Fix: Shader fragment regression that impact Volumetric Fresnel Gradient3d and TextureLayer3d rendering

R15.8

Released on 02/10/2026

  • New: SmodeLauncher can reveal SmodeNet configuration in explorer
  • Chg: Allow unwatermarked video capture with old R14 license
  • Chg: Enhance StorageService SmodeNet error management
  • Fix: SmodeNetConfigurator notify user when configuration cannot be overwritten (IE space or privilegdes issues)
  • Fix: Ensure loading of corrupted Internal AssetRepository by recreating it from repository folder avoiding “Could not load document content pointer” issue on Play project
  • Fix: Notch Blocks Layer Selector exposed in parameter bank is empty
  • Fix: ProcessorCompo drag into asset library let Smode crash
  • Fix: StreamDiffusion: ’no package directory’ error when StreamDiffusion is not installed
  • Fix: StreamDiffusion: ‘wrong pixel type’ error
  • Fix: StreamDiffusion: install window is hanging
  • Fix: Missing Livegrade skin icons
  • Fix: Wrong Content Map target in Combobox
  • Fix: Make Play Project Json content saving robust to size differences
  • Fix: Missing variable constraints in input fixtures
  • Fix: UniverseSelector getCurrentUnit may fail to reach EngineConfiguration for FixtureBankEditor

R15.7

Released on 18/09/2026

  • New: logs host name and ips of the computer at boot
  • Chg: 1 or 2 columns in Asset Panel is Manual instead of auto.
  • Fix: License panel product display miss features and time range.
  • Fix: Extract to material bank let SpritesPoint editor wrong
  • Fix: Engine Service sub client (Asset Service, Cpu Service, etc..) no longer connected in Gui
  • Fix: Crash because of SystemClient not robust to unexpected editedPlayProjectInstance shutdown
  • Fix: Silent WeakPointerMap errors when keys already exists introduced by 15.6
  • Fix: Crash on isf with bad shader syntax

R15.6

Released on 15/09/2026

  • Fix: Network menu: right-clicking on an element closes the menu
  • Fix: Shadow catcher renderer for AR
  • Fix: Deleting layer lets Smode crash
  • Fix: Crash at Smode boot when another Smode is running with older version on the network
  • Fix: Preferences menu: category icons have glitchy background
  • Fix: Share a Video twice its speed
  • Fix: TriggerCue does not trigger Transport parameters
  • Fix: Reveal in media directory should change the asset panel view
  • Fix: Remove the rounded edges of blocks in timeline
  • Fix: Presets or ISF do not appear in Quick Search
  • Fix: Pulling from a specific computer fails
  • Fix: Revival of the file Preview in default workspace
  • Fix: Warning Button not displayed if file name is too long
  • Fix: Edit button does not display for layer mask
  • Fix: QT animation alpha format is broken
  • Fix: MappingStageElement is badly rendered in viewport (wrong matrix multiplication order since untranspose)
  • Fix: Navigation Tool does not work
  • Fix: Widget editor doesn’t display parameter names
  • Fix: Completely rename canvas rulers to canvas guides
  • Fix: Update combobox weak pointer at rename
  • Fix: Mapper in 2D Scene Mapping does not extract pixel at creation
  • Fix: Alembic missing UV
  • Fix: Clamp the Parameter Name in the learn pop up
  • Fix: Ensure topology hardware deletion or project closing properly disconnects connection at unload
  • Fix: Set Cubic/Quadratic does not work
  • Fix: Alembic parent geometry has a bad rotation
  • Fix: Oil-Net Rationalization removes MessageTargets and MessageBroadcaster::subscribe crash
  • Fix: Viewport top bar broken (missing helper and spacer)
  • Fix: Smode Crash on DX12 initialization failure when booting during driver reinstallation
  • Fix: Changing from preshow to onair does not preload the image
  • Fix: StreamDiffusion add alpha support activation
  • Fix: Remove text from askForAName popup
  • Fix: Drag and drop a processor in 2DSceneMapping
  • Fix: If you close the Smode that is remoting to another server it close the project
  • Fix: UI is frozen when closing a remote
  • Fix: Crash when moving a calibration polynom line in UI
  • Fix: Group into a compo an Alembic with timelined animation let Smode Crash
  • Fix: Physical Camera custom zoom interval autovalue result in Nan when at minimum
  • Fix: Crash of Smode Assert Server when close although there are Smode Client still connected
  • Fix: Deleting ImageFile from file system will introduce crash if they was loaded in Smode
  • Fix: Reveal in media directory does not works on current project

R15.5

Released on 25/08/2026

  • Fix: Disconnected Remote display loading engine and data screen
  • Fix: Function editor displays wrong window when opening a tab with edit
  • Fix: 3D position noise set with 0 strength generates small glitches in rendering
  • Fix: Better export and consolidation
  • Fix: Calibrate button does not create the calibrator anymore
  • Fix: To open a project after closing it, you need to double-click twice
  • Fix: When exporting a compo, use its name as default
  • Fix: Refresh Update Actions should be clicked on new project creation or opening
  • Fix: FeedbackTextureModifier lets Smode Community crash when computing preview of Convert Text to Color.compo
  • Fix: New compo is missing logo
  • Fix: Distant Smode launcher command reports timeout
  • Fix: Loading of pipeline is incorrect when in remote
  • Fix: SmodeBoot does not launch launcher at Active Directory user logon
  • Fix: Column size reduces progressively at each project opening
  • Fix: Duplicating a deactivated element activates it
  • Fix: ImageFileTexture not unloaded on misleading path

R15.4

Released on 21/08/2026

  • Fix: Launcher start menu issue

R15.3

Released on 19/08/2026

  • Fix: ImageFileTexture not unload on missleading path
  • Fix: Python : clone() returns error
  • Fix: Deleting ImageFile from file system introduces crash if it was loaded in Smode GraphicsObjectUploadManager

R15.2

Released on 18/08/2026

  • Fix: Smode Community crash when doing screenshot of Compo
  • Fix: Open a projet bigger than HD let Smode Community crash
  • Fix: Httpserver compilation error in Compose Edition
  • Fix: Streamdiffusion microfreeze caused by logConsoleWidget text rebuild on log accumulation
  • Fix: Remove output from pipeline in output menu
  • Fix: In the Output Menu the different output modes are black
  • Fix: Smode Launcher display (Content) in the taskbar windows name
  • Fix: When exporting a compo take it’s name as default
  • Fix: Calibrate button does not create the calibrator anymore

See the changelog of SMODE R15