Texture Geometry Mask

3D Mask  -  Use any TextureLayer Icon 2D Layer to mask vertices using object’s UV

TextureLayerGeometryMask TextureLayerGeometryMask TextureLayerGeometryMask TextureLayerGeometryMask

TextureMask the vertices with a layer or a Compo, depending on what you want: the UV map of the 3D Layer, it’s normals, a sphere, etc…


Variables:

  • Horizontal: Horizontal of the texture geometry mask
  • Vertical: Vertical of the texture geometry mask
  • Generator: Select the TextureGenerator Icon 2D Generator
  • Color Selector: Color selector of the texture geometry mask
  • Loading: The loading status of the color selector . It can be loaded , enabled by not loaded or unloaded
  • Activation: The activation status of the color selector . It can be active , enabled by not active or inactive
  • Color Label: Associate a color label to your color selector to make it easily locatable
  • Solo: Activate this to keep only this color selector active and hide all otherin same location
  • Editable: The editabiliy status of the color selector . It can be locked directly , locked indirectly or editable
  • Preset: Select a preset to apply on the color selector
  • Status: Warnings and errors associated to this color selector

Python

    Oil.createObject("TextureLayerGeometryMask")