Mapper Item Renderer

Pre-calculate transformations

MapperItem MapperItem MapperItem MapperItem

A Mapper Item is a TextureRenderer Icon 2D Renderer that is pre-calculated. Which means that you can do complex transformations through Placement2d Icon 2D Placement like heavy BezierPatch2dPlacement Icon Bezier Patch without any costs. If you want to do any animation of one of the Mapper Item Placement2d Icon 2D Placement points then forget it and use a regular renderer instead as this will result in your image been calculated twice (one pre calculation and one calculation). These items have been made for complex mapping.

To use a mapper item you must first turn the TextureGenerator Icon 2D Generator or ProcessorCompo Icon Processor as “Mapper Item” :

Mapper01 Mapper01

Then you must add a FullMapperItem Icon Full Mapper Item or an AreaMapperItem Icon Area Mapper Item in order to display anything :

Mapper02 Mapper02


Variables:

  • Loading: The loading status of the mapper item renderer . It can be loaded , enabled by not loaded or unloaded
  • Activation: The activation status of the mapper item renderer . It can be active , enabled by not active or inactive
  • Color Label: Associate a color label to your mapper item renderer to make it easily locatable
  • Solo: Activate this to keep only this mapper item renderer active and hide all otherin same location
  • Editable: The editabiliy status of the mapper item renderer . It can be locked directly , locked indirectly or editable
  • Preset: Select a preset to apply on the mapper item renderer
  • Status: Warnings and errors associated to this mapper item renderer

Python

    Oil.createObject("MapperItem")