Smode 10.0 revision

What’s fixed in 10.0 revision?

Smode 10-0 revision Smode 10-0 revision Smode 10-0 revision Smode 10-0 revision

v10.0.11

Released on 23/01/2025

  • Fix: .smartlut is now correctly detected when the cache is clear

  • Fix: Ensure corrupted Hap file decoding display glitches instead of freeze the decoding job

  • Fix: Helper disappear when visualizing

  • Fix: Set engine time provider no signal threshold to 100ms by default avoiding bad performace

  • Fix: Push Project does not let crash receiving computer anymore

  • Fix: Potential crash when previewing video files


v10.0.10

Released on 23/10/2024

  • Fix: Remove activation and loading on Project Element

  • Fix: Parameters Bank State alpha got lost between Smode 9 and Smode 10

  • Fix: Smode Launcher local setting are reset to default when rebooted (local IP = 0.0.0.0)

  • Fix: Crash when switching placement to bezier patch

  • New: Copy element uuid command


v10.0.9

Released on 17/10/2024

  • Fix: Video export timeout (introduced by V10.0.8)

  • Fix: SmodeNet Missing UID with Interpret Alpha (introduced by V10.0.8)

  • Fix: Crash with shortcut CTRL + SHIFT + C in the quick start panel

  • Fix: .cube Lut gamma badly depend on the parent compo

  • Fix: .cube Lut low ligth color issue

  • Fix: Parameters Bank State created with Smode 9 are not loaded by Smode 10


v10.0.8

Released on 07/10/2024

  • Fix: V10 files let Smode 10 crash at opening

  • Fix: Reuse Resources Alpha Interpreter to avoid SglslProgram memory leak

  • Fix: AnimationLaunchMode should not change on mouse over

  • Fix: Recreate or mute audio introduce audio playback delay

  • Fix: Optimize video export AVstreamer thread yield


v10.0.7

Released on 11/09/2024:

  • Chg: Let Artnet / Sacn Universe receiving producer counter does not increment for each channel

  • Fix: AutoSyncer boot race condition crash

  • Fix: per server loading, not updated when changing the target

  • Fix: Live sync not check when creating new server in topology

  • Fix: Changing audio buffer size has no effect

  • Fix: Audio dropping when Smode drop

  • Chg: set default audio back buffer to 1 rather than 0

  • Fix: Audio dropping when Smode drop

  • Fix: AutoSyncher thread safety

  • Fix: Depth mask selector as no choice

  • Fix: DirectShowVideoRenderer potential crash

  • Chg: Bring back Unreal Insight

  • Opt: Enhance Exr preload avoiding activation performance issue

  • Fix: NotchBlock don’t work on renderging GPU when primary display is set to UI GPU

  • Chg: Enhance error message when video exported format does not support codec


v10.0.6

Released on 19/07/2024:

  • Opt: Deltacast FLEX HDMI/DisplayPort capture performaces are back to normal.

  • Fix: Mute Deltacast capture really mute the device.

  • Fix: Table Widget intitialization potential crash.

  • Fix: /api/live/contents HTTP Rest route potential crash.

  • Fix: Frame accurate syncher setting are now properly saved in Smode configuration.

  • Fix: Artnet/sACN input device mute now allow target modifications.

  • Fix: Camera Map only on the front and not the back of Stage Element.

  • Fix: Per server content loading configuration changes properly refresh the Pipeline activation states.

  • Fix: Spot Light settings are now properly saved.

  • Chg: remove Mixer Beta related features and promote Smode Version 10.1 for this.


v10.0.5

Released on 26/06/2024:

  • New: Unreal Plugin for SmodeLink support multiple cameras

  • New: Topology can stop Smode Server application gracefully

  • New: SmodeLauncher and Topology can display dongle numbers of Smode Servers

  • New: SmodeLauncher and Topology can display GPU consumption

  • New: Topology can modify onAir, profile, powerMode, Outputs enablement and VideoSignalMonitor status

  • Chg: On air button does not toggle onAir of all connected servers (use topology contextual menu for that)

  • Chg: Update FBX SDK from v2019.5 to v2020.3

  • Chg: Phase Wizard delay column became resizable

  • Fix: Frame number computing on deinterlacing Video Input signal allowing shared Element to became properly refreshed.

  • Fix: HttpServer crash if the pageSize is too big

  • Fix: HttpServer /api/live/contents description

  • Fix: Video export take in account frame skipping

  • Fix: CPU meter of other Smode Servers in topology

  • Fix: AprilTagGridTextureGenerator crash at project loading

  • Fix: Connection thread was killed too early when Smode Server are not reachable


v10.0.4

Released on 24/05/2024:

  • Fix: SmodeFile media directory first creation may not be saved if Smode first boot was not terminated properly.

  • Fix: Process FixtureBank received data at update instead of at reception.

  • Fix: PosistageNet is synchronized once per packet instead of once per tracker.

  • Fix: PosistageNet unnamed trackers use id as identifier.

  • Fix: Update TouchEngine to 2023.11780 avoiding Smode to freeze on specific tox files.

  • Fix: swapBuffersMaximumDuration workarounding NVIDIA OpenGL swap chain frame stuttering on multigpu setup and 10bits window pixel format without swap on group/barrier.

  • Fix: Smode Launcher client multiselection menu when sub lines are selected.


v10.0.3

Released on 26/04/2024

  • New: TouchDesigner integration for Smode Compose and Smode Live.

  • Chg: Compose and Live can open Compo from Community without warnings.

  • Chg: Visual Studio 2022 runtime dependency.

  • Fix: Document loading crash when Http server is On.

  • Fix: Blackmagic output say it constantly dropping.


v10.0.2

Released on 17/04/2024

  • Fix: Save badly warn user that v9.4 document are v10.4 and will be downgraded to v10.

  • Fix: Corrupted documentation do not let Smode crash anymore

  • Fix: Bad watermark on Community and XR editions.

  • Fix: GPU shader leak when using NotchLC


See the changelog of Smode 10.0