AutoIlluminate Surface

3D Renderer  -  Display geometry’s triangles as a AutoIlluminate surface

AutoIlluminateSurfaceGeometryRenderer AutoIlluminateSurfaceGeometryRenderer AutoIlluminateSurfaceGeometryRenderer AutoIlluminateSurfaceGeometryRenderer

The surface renderer allows doing self-illuminated object, very useful in the case of camera mapping with UVCameraMappingGeometryModifier Icon UV Camera Mapping .


Variables:

  • Blending Mode: How this autoilluminate surface gets blended
  • Depth Buffer: Depth-buffer related settings
  • Side: Side of the autoilluminate surface . If there are some part of your object you don’t see, set it as “both”. Uses the normals of the faces to displays or not the geometry
  • Color: Select the TextureGenerator Icon 2D Generator

Python

    Oil.createObject("AutoIlluminateSurfaceGeometryRenderer")