Smode 9.4 revision

What’s fixed in 9.4 revision?

Smode 9-4 revision Smode 9-4 revision Smode 9-4 revision Smode 9-4 revision

v9.4.11

Released on 13/05/2024:

  • Fix: process FixtureBank received data at update instead of at reception

  • Chg: Update Visual Studio runtime dependency from 2019 to 2022.


v9.4.10

Released on 24/04/2024:

  • Chg: Compose and Live can open Compo from Community without warnings.

  • Fix: Launch a video export from Smode Compose to Live are subject to Live limits and not Compose one.

  • Fix: Document caching works when preview computing is off.


v9.4.9

Released on 15/03/2024:

  • Fix: OS Missing font in text layer now display error without slowing down rendering.

  • Fix: Allow to send more than 400 ArtNet Universes.

  • Fix: Rare HsvColor gamma computing crash in Smode viewport.

  • Fix: Function editor keyframes edition do not update the rendering.

  • Fix: TimeProvider and SmodeNet’s Smode Live settings can be edited from a Smode Compose who do not have them.

  • Opt: “Output Messages To User Interface” setting off by default for Control Devices.

  • Opt: More ArtNet output optimizations and stability.

  • New: GPU Frame Time Provider (for Smode Live + QuadroSync only)

  • New: Phase delay for OptiTrack Control Device (for Smode Live)


v9.4.8

Released on 24/02/2024:

  • Opt: media directories preview of .mp4 files do not impact performances anymore.

  • Fix: mismatch between DMX operations in Array of fixture vs. independent fixtures.

  • Fix: Smode 9.3 Freerun workflow.

  • Fix: Audio pause when playing timeline with timecode

  • Fix: OpenColorIO crash on missing lut file scenario.

  • Chg: update to NDI 5.6.1 embedding last NewTek sender closing potential crash fix.

  • Opt: ArtNet output optimizations.

  • New: Support of non standard PSN implementation protocol because of GrandMa.

  • Fix: Element tracks Fade in/out parameters disappear.


v9.4.7

Released on 06/02/2024:

  • Fix: 16 bit rgba Tiff loading

  • Fix: Properly cleanup previous Smode 9.3 server of Smode Launcher listing.

  • Fix: can’t reset the default workspace anymore

  • Fix: Per Server content Loading state don’t update after apply.

  • Fix: Eject mouse cursor is not true by default

  • Fix: Edit function button disappears with link modifiers

  • Fix: Color Picker don’t work on other color selector anymore.

  • Fix: Fixtures bank badly interpret universe id greater than 255


v9.4.6

Released on 06/12/2023:

  • Chg: OscPacketSender and DMX packet senders use HsvColor.

  • Chg: Smode Compose use Smode 10 license model and support software license.

  • Chg: NDI update from 5.5.4 to 5.6.0

  • Chg: warning when videoplayer profiler is active.

  • Opt: reduced CPU consumption of loaded but disabled videoplayer.

  • Opt: user interface draw and better editability rules.

  • Opt: vram panic flush unreferenced object and does not display dialog box when on air.

  • Opt: NotchLC codec playback optimization.

  • Fix: Camera mapping and volumetric layer targets lost during load, save and network editing.

  • Fix: Bad targets at scene importation.

  • Fix: Datapath capture card regression.

  • Fix: Crash on empty PC2 files.

  • Fix: unloaded videoplayer do not report activity anymore.

  • Fix: export and load of Compo with exposed elements.

  • Fix: Smode crash when connecting to a server with input device in UId conflict state.

  • Fix: Instantiate modifier crash on object inside the Volume Scene.


v9.4.5

Released on 18/10/2023:

  • Fix: Video input does not respect project automatic color depth setting quality.

  • Fix: Test pattern size may be non integer again.

  • Fix: let bad configuration do not freeze Smode boot.

  • Fix: On air or Output active disable Windows sleep mode if Smode power save mode is off.

  • Fix: Avoid .project be considerated as a simple folder instead of a Smode Project when pushing it through SmodeNet.

  • Fix: Fixture creation dialog box use correct value interpretation when Universe is set to sAcn display mode.

  • Fix: Image sequence video export work again for Smode Compose and Live editions.


v9.4.4

Released on 28/09/2023:

  • New: Let AutomateDeviceTool support remote device.

  • New: Stadium sample !

  • Chg: Application Settings will not be editable from a remote anymore.

  • Fix: OcioTextureModifier Icon OCIO color space was inverted

  • Fix: Distant server may crash when another server in topology push a new project

  • Fix: Engine TimeProvider on Remote CurrentTimeClock stability on long duration playback.

  • Fix: Number widget display computer result when typing expression with same value

  • Fix: ComboBox widget can edit value that was not part of choices.

  • Fix: File and Color editor was displayed again in Parameters editor.

  • Fix: Consolidate with GeometryStageElement (especially for .fbx dependencies)

  • Fix: Loop on 2dGroup do not disconnect Targets.

  • Fix: Timeline block splitting have correct length.

  • Fix: Text Texture Atlas size and content.

  • Fix: Frame-drop counter false positive in audio file playback.

  • Fix: Let SmodeLink Map/Rig update robust to Unreal and Smode Startup/Restart


v9.4.3

Released on 17/08/2023:

  • Opt: Test pattern does not impact mapper performance anymore

  • Fix: Let test pattern label size be common for each case

  • Chg: Test pattern grid enhancement

  • Chg: Put mapper shape into a tab ( for advanced user )

  • Chg: OCIO standard LUT added in standard pack

  • Fix: Crash when closing current project

  • Fix: Auto save badly remove the Document modified flag

  • Chg: Python source code editing improvement

  • Fix: Noisy dialog box with Smode and SmodeLauncher when running an old Smode version in the network.

  • Fix: Shared control Device creation unreliable

  • Fix: Backward video playback frame drop (Backward buffer is only needed when changing playback direction)

  • Fix: Video Playback with 0 at speed glitching when approaching next timeline block

  • Fix: Video playback frame drop with timeline speed higher than 1


See the changelog of Smode 9.4