Smode 9.2 revision

What’s fixed in 9.2 revision?

Smode 9-2 revision Smode 9-2 revision Smode 9-2 revision Smode 9-2 revision

v9.2.12

Released on 09/06/2022:

  • Fix: Standalone player don’t get length of the media

  • Fix: MultiContext pool size default value set back to 1

  • New: Apply “reset at preload” state in CueList preload

  • Fix: SmodeNet RemoteClock creation crash when distant Smode assign it into timeline

  • Fix: PosistageNet missing tracker name

  • Fix: Reintroduce correct offscreen windows bounds for no output vertical synchronization support

  • Fix: Mouse cross is not deleted if mapper is deleted inside processors

  • Fix: Relocate media directory no need a manual update anymore

  • Fix: Reading dds image sequence

  • Fix: Streaming thread that does not exit when no more readed files block

  • New: Python Wrapping of files


v9.2.11

Released on 10/04/2022:

  • Fix: enhancement for “Merge Into Timeline” command

  • Fix: io ChannelQuantity with multiple unlock

  • Fix: Smode ProductName in Smode files metadata

  • New: support both LTC and MTC as external clocks

  • Fix: stuttering compo when using position noise scale

  • Fix: Make it impossible to duplicate a shared element with ctrl+dnd

  • Fix: Compo preload, in order to avoid bad first frames in video export

  • New: 144hz frequency preset for modern laptops


v9.2.10

Released on 28/03/2022:

  • Fix: vortex field regression

  • Fix: interpestive warning dialog when dragging isf letting Smode Crash

  • Fix: CSV import regression

  • Chg: add new hardware using default boot tricks

  • Fix: linked scale ratio broken when animating

  • New: Smode Tech SAS Digital signature

  • Fix: 10 bits windows workflow for Nvidia and warning message when misconfigured

  • Chg: include object path into “wrong type in weak pointer” warning

  • Fix: MappingStageElement not impacted by per server loading


v9.2.9

Released on 11/02/2022:

  • Fix: Text Layer is very slow when something is animated alongside it

  • Fix: Crash when trying to export with no IO channel

  • Fix: Changing video buffer Value too fast leads to a crash

  • Chg: disallow a scene to be inside its own timeline

  • Fix: ClockDevice LTC is more stable

  • Fix: reinitialize streamer with video buffer sizes change

  • Fix: Disable scene preview in media Dir

  • Fix: PositionTextureModifiermodify and Displace2dTransform cyclic dependencies

  • Chg: update LibJpeg 6b of 27-Mar-1998 to 9e of 16-Jan-2022 to better handle corrupted image file


v9.2.8

Released on 17/01/2022:

  • Fix: better detection and support of rec.709 for ProRes streaming

  • Fix: audio exporter setting cannot be set back to null

  • Fix: TDR when making preview of svg file


v9.2.7

Released on 10/01/2022:

  • Fix: silent Cuda error at boot for AMD

  • Fix: recreate clock device do not reset reception warning

  • New: Add path column to media table

  • Fix: Avstreaming crash

  • Fix: interlaced sglsl shader error with AMD debug context

  • Fix: Error with Delta-h4k2-elp-20-RX

  • Fix: better error message propagation for Deltacast


v9.2.6

Released on 22/12/2021:

  • Fix: Crash when saving a large document

  • Fix: Crazy slow glLinkProgram

  • New: clear logs menu for DigitalLogWidget


v9.2.5

Released on 13/12/2021:

  • Fix: Vioso is not working

  • Fix: Profiler display higher value than before depending on what is viewed

  • Fix: Oculus plugin is missing

  • Fix: missing icon for GeometryStageElement

  • Fix: Missing MatteTextureModifier in the menu if the user don’t have the license.


v9.2.4

Released on 30/11/2021:

  • Fix: Fixture output performance regression

  • Fix: set test pattern custom grid size minimum to 2 px to avoid division by 0

  • Fix: let ContentMapCurrentCamera work even if the content map is not rendered

  • Fix: Notch propagates the metadata via the 2D scene mapping to the content map for XR


See the changelog of Smode 9.2