Smode 10.2 revision

What’s fixed in 10.2 revision?

Smode 10-2 revision Smode 10-2 revision Smode 10-2 revision Smode 10-2 revision

v10.2.7

Released on 14/03/2025

  • Fix: Selection vertical offset in curve view

  • Fix: Allow joining DirectX12 barrier at Smode boot

  • Fix: Windows 11 Smode Launcher Ip flickering

  • Fix: Function Noise Texture Generator is not displayed at reboot

  • Fix: Workaround Vulkan NVIDIA driver that does not report semaphore exportable feature for TouchDesigner

  • Fix: OCIO green artifact

  • Fix: Crash and freeze when loading Vioso .vwf files

  • Fix: Vertical Line in center of 360° Mapping

  • Opt: Optimize DeltaCast input


v10.2.6

Released on 19/02/2025

  • Fix: QuadroSync2 sync provider works with DX12 and Mosaic

  • Fix: Artnet Output Sequence Number is now global for all universe

  • Fix: Undeterministic Element Lock crash

  • Fix: Transcode file resolution is not null or unknown for some .mp4 files

  • Fix: Thread safety on NotchLC Playback to avoid potential crash

  • Fix: Loading LUT from After Effect with spaces at end of lines

  • Chg: One pixel width line at beginning of each blocks in Timeline

  • New: Smode binaries file certificate signature


v10.2.5

Released on 03/02/2025

  • Chg: Silent overlap warning on mute StandardVideoOutputDevice

  • Fix: TouchDesigner don’t work on renderging GPU when primary display is set to UI GPU

  • Fix: NotchBlock and TouchDesigner memory reporting

  • Fix: Smode installer update Wibu CodeMeter runtime

  • Fix: Mapper render half of the quad in black

  • Fix: Moving Smode Remote tab let them disconnected

  • Fix: Widget Tool/ Multiline String font size change after edition


v10.2.4

Released on 23/01/2025

  • Fix: Smode installer update Wibu CodeMeter runtime

  • Fix: enhance warning message when transcode file resolution is unknown

  • Fix: Click and Drag of a key value in timeline made too many history entries

  • Fix: let NotchBlock works when selected GPU is OsDefault on multi-gpu

  • Fix: Push Project does not let crash receiving computer anymore

  • Fix: Potential crash when previewing video files

  • Fix: Spout output work again

  • Fix: Let TouchDesigner modifier preview works without bound Content Map

  • Chg: Disable slow preview computing of NotchBlock and TouchDesigner files


v10.2.3

Released on 08/01/2025

  • Fix: selecting the QuadroSyncTimeProvider produce a crash

  • Fix: Bezier shape handle not editable in the viewport

  • Fix: Helper disappear when visualizing a sub element in compo

  • Fix: deltacast typo in HD SMPTE 292-1

  • Fix: QuadroSync2 Barrier do not work with DX12 at Smode boot

  • Fix: Set engine time provider no signal threshold to 100ms by default

  • Fix: Sometime when you open Smode the project open but not the UI

  • Chg: Silent overlap warning on mute StandardVideoOutputDevice

  • New: Let AudioClockDevice have configurable gain


v10.2.2

Released on 03/01/2025

  • Fix: let TouchDesigner and NotchBlock to work when default GPU was not explicitly selected on multi GPU hardware

  • Fix: Crash when using NotchBlock on multi GPU hardware

  • Fix: Crash when drag and drop .obj file linked with .pc2 file

  • Fix: Unable to move the cursor in the Function Editor

  • Fix: Bezier Handle can now be moved above or below the key

  • Fix: Corrupted Hap file display glitches instead of freezing decoding jobs.

  • Chg: Cleanup Window Parameters Engine settings.

  • New: UnrealTool for bidirectional Unreal Smode parameters linking


See the changelog of Smode 10.2