Displace
3D Modifier - Displace vertex along its
Displace each point of the geometry along its normals. Used in combination with 3D Mask :
Here is an example with a little trick with Legacy Blur to transform a 8bit picture into a 16bit one for smoother displacement:
Variables:
- Normals Smoothing: Normals smoothing of the displace
- Distance: Distance of the displace
Python
Oil.createObject("DisplaceGeometryModifier")