UV Mapping
3D Modifier - Remap UV of a mesh using simple mappings (Cylindrical / planar / orthographic / perspective)
Used to generate UV coordinates (textures coordinates) over a 3D model, geometry as particles (which by default do not have UV).
In this example, a Cylindrical UV Mapping Modifier is applied on a particles system and colorized with a Checkerboard Colorize Layer .
This modifier can do :
- Perspective mapping (which is different from UV Camera Mapping )
- Orthographic mapping
- Cylindrical Mapping
- Spherical Mapping
Variables:
- Placement: Placement of the uv mapping
- Mapping: Mapping of the uv mapping
- Loading: The loading status of the 3d mapping . It can be loaded , enabled by not loaded or unloaded
- Activation: The activation status of the 3d mapping . It can be active , enabled by not active or inactive
- Color Label: Associate a color label to your 3d mapping to make it easily locatable
- Solo: Activate this to keep only this 3d mapping active and hide all otherin same location
- Editable: The editabiliy status of the 3d mapping . It can be locked directly , locked indirectly or editable
- Preset: Select a preset to apply on the 3d mapping
- Status: Warnings and errors associated to this 3d mapping
Python
Oil.createObject("UVMappingGeometryModifier")