Integrate Notch content

Learn how to seamlessly integrate Notch content with Smode using Notch Block “.dfxdll” files

DfxFile DfxFile DfxFile DfxFile

Notch

Notch is a generative content creation software with a node-based interface that allows for the creation of cutting edge 3D real-time visuals (www.notch.one). Smode Support the Block form Notch 0.9 and 1.0

NotchUI NotchUI

A piece of content exported from Notch is called a Notch Block and is stored with a “.dfxdll” file extension.
Such files can then be imported into Smode, either as a TextureLayer Icon 2D Layer , TextureModifier Icon 2D Modifier or GeometryLayer Icon 3D Layer .

NotchSmode NotchSmode

This topic describes the workflow for using Notch content inside Smode.


Export from Notch

  1. Make sure you use Notch Exposed Properties for every Notch parameter that needs to be animated in Smode.

  2. In the Notch editor, click on Project > Compile Block for Media Server and choose the location of your Smode’s media directory:

NotchExport NotchExport


Import in Smode

Notch Blocks can be imported in three different ways into Smode:

Depending on which properties have been exposed in Notch, Smode will only propose the relevant options.

In the example below, Smode detected automatically that this Block is a DfxFileTextureGenerator Icon Notch 2D Generator

detectedType detectedType

If you have multiple GPUs make sure to select the right one in Smode’s preferences for the block to be rendered