Compute

3D Modifier  -  Compute things

ComputeGeometryModifier ComputeGeometryModifier ComputeGeometryModifier ComputeGeometryModifier

Equivalent of the RasterizeTextureModifier Icon Rasterize but for the 3D.

In some cases, the shader chain must be computed at a specific place in the shader chain. The compute force the calculation of the shader chain at a specific place in the hierarchy. In the example below: the TransformTrianglesGeometryModifier Icon Transform Triangles takes over the point information. The SpritePointsGeometryRenderer Icon Sprite Points does not work.

NeedComputModifier NeedComputModifier

Simply add a compute after the TransformTrianglesGeometryModifier Icon Transform Triangles to force the calculation of the points.

ComputeWorks ComputeWorks


Python

    Oil.createObject("ComputeGeometryModifier")