Demultiply
3D Modifier - Demultiply vertices of a geometry
Take each line of the geometry and multiply it. This modifier, as the Position Noise has a Transport so it is easily animatable:
Variables:
- Instances: Number of lines that will be instantiated
- Interval: Range of the modifier (more an adjustment variable than anything else)
- Differentiation: Change the 3D noise applied per lines in order to synchronized their movement or not
- Compute Normals: Compute normals of the demultiply
- Transport: see Cue Transport
- Strength: Strength of the lines displacement
Python
Oil.createObject("DemultiplyGeometryModifier")