Notch Exposed Properties

How to expose properties from Notch to Smode

NotchExposedAttributes NotchExposedAttributes NotchExposedAttributes NotchExposedAttributes

Here is what you need to do in order to expose a property in Notch :

First, in the properties pannel, chose a parameter and click on the ? icon :

expose1 expose1

Then in the popup pannel:

  • Enable the “Set Value Min/Max” checkbox and chose apropriate value for the parameter.

  • Enable the “expose Property” checkbox and change the name if you want

Smode has specific naming conventions in order to determine the type of properties :

  • “Position” will become meters parameter in Smode.

  • “Rotation” will become angle.

  • “Scale” will become scale factor (unbounded percentage).

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In Notch the exposed Attributes are placed inside the Exposed pannel as show in the image below :

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To finish, when your Block is imported inside Smode you have access to the parameter limited to it’s min/max defined before :

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You can also use a Exposable Camera for your DfxFileLayer Icon Notch 3D Layer .

Learn more about Exposing Attributes with a video from Notch :