Notch Exposed Properties
How to expose properties from Notch to Smode
Here is what you need to do in order to expose a property in Notch:
First in the properties pannel, chose one parameter and click on the ? icon:
Then in the popup pannel:
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Enable the “Set Value Min/Max” checkbox and chose apropriate value for the parameter.
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Enable the “expose Property” checkbox and change the name if you want
Smode has some specific naming conventions in order to determine the type of properties:
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“Position” will become a meters parameter in Smode.
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“Rotation” will become a angle.
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“Scale” will become a scale factor (unbounded percentage).
In Notch the exposed Attributes are placed inside the Exposed pannel as show in the image below:
And to finich when your Block is imported inside Smode you have access to the parameter limited to it’s min/max defined before:
You can also use a Exposable Camera for your Notch 3D Layer .
Learn more about Exposing Attributes with a video from Notch: