SMODE R15
What’s new in R15 ? (30/07/2026)
Top bar
A complete redesign of the top bar for improved readability and easier navigation of workspaces, tasks, and history. Navigate between servers more easily!

New Text Modifiers and mask
Brand new modifiers for Text layers to discover: kerning, scale, skew, font function and length mask.

Rulers in content maps, and snapping
Content maps now have
Canvas ruler
: drag horizontal and vertical rulers to build your own guides, and snap your layers and mappings onto them for a pixel-perfect alignment.

Alembic import
SMODE now imports .abc Alembic files: bring in your animated 3D geometries and geometry caches from Houdini, Cinema 4D, Blender or Maya, directly into your 3D scenes.

OpenTrackIO
OpenTrackIO is a new protocol for transmitting camera‑tracking data, established by the SMPTE RIS‑OSVP group.
To faithfully reproduce precise VFX (visual effects) in virtual production, it is essential to increase the accuracy of information such as the camera, lens, position and orientation, and timing, and to achieve rigorous synchronization between the physical and virtual spaces. OpenTrackIO provides a complete dataset that meets these requirements and transmits the data to rendering engines in real time.

Livegrade integration
Smode talks to Livegrade! Use the new
Livegrade
and the
Livegrade Color Modifier
to apply your live color grades directly on your layers. See
Use Livegrade with Smode
.

StreamDiffusion
ControlNet is now integrated in
Stream Diffusion Modifier(beta)
, for a much finer control of the generated images, along with streamV2V, Similar Image Filter, TorchCompile and alpha support on the CUDA tensor.

Quick start panel
The SMODE launch interface has been updated! Discover the latest features, tutorials, and projects with even greater ease.

Full ChangeLog of Smode R15
UI/UX:
- New: Main Title Bar Skinning
- New: Popup Windows UI/UX Modernization
- New: Rulers in content maps, and snapping
- Chg: Asset Library UI improvement
- Chg: Remove confirmation window when closing “popped out” viewer
- Chg: Order phase wizard table rows by name, consumer and producer
2D/3D
- New: .abc Alembic support
- New: Tracking System Shape
- New: Length Text Mask, Skew Text Modifier, Kerning Text Modifier
- New: TextFontModifier: Drag and Drop command + auto naming
- New: Vertical Alignment in TextRenderer
- New: Alpha support for the StreamDiffusion CUDA tensor
- New: ControlNet integrated in Stream Diffusion Modifier(beta)
- New: Use Livegrade with Smode with the new Livegrade Color Modifier
- Chg: position, rotation and size by default for 3D object
- Fix: double axis translate helpers for 3D object only bound to world
- Fix: Avoid Overlapping points inside Warp Tool
Links Tools Parameters:
- New: Audio Spectrum has now a logarithmic view and its parameters are now in Hz and dB
- Chg: Activation, loading consistencies between interface and fixtures
Timeline/Animation
- New: OTIO (OpenTimelineIO) support
- Fix: cannot paste keyframe/block multiple times inside timeline
- Fix: Noise Seed too high creates steps in animation
Project:
- Fix: 3D Animated content sent in 3D camera mapping is not drawn when On air
- Chg: Rotate planar led screen by 90° by default
- Rem: Pipeline Template Pop-up is removed
Device:
- New: Auto recreate MIDI device on hot plug event
- New: OpenTrackIO
- New: Joysticks support thanks to XInput
Other:
- New: H264 export with hardware encoding
- New: System RAM usage in the Launcher and Matrix Orbital
- New: Warning popup when system is low on RAM (90% by default)
- New: SmodeLauncher split in SmodeBoot service and SmodeBootConfigurator
- Engine: FFmpeg Update to n8.0.1 (for video playback and video export)
- Chg: add milliseconds in time of the log file
- Chg: Order the threads inside Unreal Insights profiler