SMODE R15 revision
What’s fixed in R15 revision?
R15.9
Released on 15/10/2026
- Opt: Long Loading Time on heavy SetResponseAssets calls
- Fix: Go to target: doesn’t work when elements are folded
- Fix: Dragging video in timeline : buttons spill out of popup
- Fix: Notch Blocks Layer Selector exposed in parameter bank is wrong on ParametersStateEntryValueWidget
- Fix: Kratosc device enhancement
- Fix: DX12 adaptive vertical synchronisation mode warning flood
- Fix: Create new camera creates a camera v9
- Fix: Point scale + opacity does not work
- Fix: Trig time markers don’t apply variable constraints anymore
- Fix: Bake to video crash
- Fix: Refresh Or Create Smode Server create embedded server instead of update the one with the expected ip:port
- Fix: Tracking system: Auto Remove time out is broken
- Fix: Rename file with F2 key does not work
- Fix: Tracking system shape generator missing
- Fix: Shader fragment regression that impact Volumetric Fresnel Gradient3d and TextureLayer3d rendering
R15.8
Released on 02/10/2026
- New: SmodeLauncher can reveal SmodeNet configuration in explorer
- Chg: Allow unwatermarked video capture with old R14 license
- Chg: Enhance StorageService SmodeNet error management
- Fix: SmodeNetConfigurator notify user when configuration cannot be overwritten (IE space or privilegdes issues)
- Fix: Ensure loading of corrupted Internal AssetRepository by recreating it from repository folder avoiding “Could not load document content pointer” issue on Play project
- Fix: Notch Blocks Layer Selector exposed in parameter bank is empty
- Fix: ProcessorCompo drag into asset library let Smode crash
- Fix: StreamDiffusion: ’no package directory’ error when StreamDiffusion is not installed
- Fix: StreamDiffusion: ‘wrong pixel type’ error
- Fix: StreamDiffusion: install window is hanging
- Fix: Missing Livegrade skin icons
- Fix: Wrong Content Map target in Combobox
- Fix: Make Play Project Json content saving robust to size differences
- Fix: Missing variable constraints in input fixtures
- Fix: UniverseSelector getCurrentUnit may fail to reach EngineConfiguration for FixtureBankEditor
R15.7
Released on 18/09/2026
- New: logs host name and ips of the computer at boot
- Chg: 1 or 2 columns in Asset Panel is Manual instead of auto.
- Fix: License panel product display miss features and time range.
- Fix: Extract to material bank let SpritesPoint editor wrong
- Fix: Engine Service sub client (Asset Service, Cpu Service, etc..) no longer connected in Gui
- Fix: Crash because of SystemClient not robust to unexpected editedPlayProjectInstance shutdown
- Fix: Silent WeakPointerMap errors when keys already exists introduced by 15.6
- Fix: Crash on isf with bad shader syntax
R15.6
Released on 15/09/2026
- Fix: Network menu: right-clicking on an element closes the menu
- Fix: Shadow catcher renderer for AR
- Fix: Deleting layer lets Smode crash
- Fix: Crash at Smode boot when another Smode is running with older version on the network
- Fix: Preferences menu: category icons have glitchy background
- Fix: Share a Video twice its speed
- Fix: TriggerCue does not trigger Transport parameters
- Fix: Reveal in media directory should change the asset panel view
- Fix: Remove the rounded edges of blocks in timeline
- Fix: Presets or ISF do not appear in Quick Search
- Fix: Pulling from a specific computer fails
- Fix: Revival of the file Preview in default workspace
- Fix: Warning Button not displayed if file name is too long
- Fix: Edit button does not display for layer mask
- Fix: QT animation alpha format is broken
- Fix: MappingStageElement is badly rendered in viewport (wrong matrix multiplication order since untranspose)
- Fix: Navigation Tool does not work
- Fix: Widget editor doesn’t display parameter names
- Fix: Completely rename canvas rulers to canvas guides
- Fix: Update combobox weak pointer at rename
- Fix: Mapper in 2D Scene Mapping does not extract pixel at creation
- Fix: Alembic missing UV
- Fix: Clamp the Parameter Name in the learn pop up
- Fix: Ensure topology hardware deletion or project closing properly disconnects connection at unload
- Fix: Set Cubic/Quadratic does not work
- Fix: Alembic parent geometry has a bad rotation
- Fix: Oil-Net Rationalization removes MessageTargets and MessageBroadcaster::subscribe crash
- Fix: Viewport top bar broken (missing helper and spacer)
- Fix: Smode Crash on DX12 initialization failure when booting during driver reinstallation
- Fix: Changing from preshow to onair does not preload the image
- Fix: StreamDiffusion add alpha support activation
- Fix: Remove text from askForAName popup
- Fix: Drag and drop a processor in 2DSceneMapping
- Fix: If you close the Smode that is remoting to another server it close the project
- Fix: UI is frozen when closing a remote
- Fix: Crash when moving a calibration polynom line in UI
- Fix: Group into a compo an Alembic with timelined animation let Smode Crash
- Fix: Physical Camera custom zoom interval autovalue result in Nan when at minimum
- Fix: Crash of Smode Assert Server when close although there are Smode Client still connected
- Fix: Deleting ImageFile from file system will introduce crash if they was loaded in Smode
- Fix: Reveal in media directory does not works on current project
R15.5
Released on 25/08/2026
- Fix: Disconnected Remote display loading engine and data screen
- Fix: Function editor displays wrong window when opening a tab with edit
- Fix: 3D position noise set with 0 strength generates small glitches in rendering
- Fix: Better export and consolidation
- Fix: Calibrate button does not create the calibrator anymore
- Fix: To open a project after closing it, you need to double-click twice
- Fix: When exporting a compo, use its name as default
- Fix: Refresh Update Actions should be clicked on new project creation or opening
- Fix: FeedbackTextureModifier lets Smode Community crash when computing preview of Convert Text to Color.compo
- Fix: New compo is missing logo
- Fix: Distant Smode launcher command reports timeout
- Fix: Loading of pipeline is incorrect when in remote
- Fix: SmodeBoot does not launch launcher at Active Directory user logon
- Fix: Column size reduces progressively at each project opening
- Fix: Duplicating a deactivated element activates it
- Fix: ImageFileTexture not unloaded on misleading path
R15.4
Released on 21/08/2026
- Fix: Launcher start menu issue
R15.3
Released on 19/08/2026
- Fix: ImageFileTexture not unload on missleading path
- Fix: Python : clone() returns error
- Fix: Deleting ImageFile from file system introduces crash if it was loaded in Smode GraphicsObjectUploadManager
R15.2
Released on 18/08/2026
- Fix: Smode Community crash when doing screenshot of Compo
- Fix: Open a projet bigger than HD let Smode Community crash
- Fix: Httpserver compilation error in Compose Edition
- Fix: Streamdiffusion microfreeze caused by logConsoleWidget text rebuild on log accumulation
- Fix: Remove output from pipeline in output menu
- Fix: In the Output Menu the different output modes are black
- Fix: Smode Launcher display (Content) in the taskbar windows name
- Fix: When exporting a compo take it’s name as default
- Fix: Calibrate button does not create the calibrator anymore
See the changelog of SMODE R15