Multi-Server configuration (Smode Net)
Remote control a server, Make multiple servers render together, Work with multiple people on the same project
SMODE is composed of two parts:
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A main editor window containing many widgets to visualize and modify the Element Tree .
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A rendering engine dedicated to compute the output windows.
This allows the Smode-Net to do two kinds of Smode connections :
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Remote connection : How to Remote connection
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Session sharing : How to Make a SmodeNet Project
SMODE’s rendering server network sharing is activated by default (with the corresponding license). This can be configured in the network part of Engine Preferences
For this purpose, SMODE integrates a Smode Network discoverer that can be configured in the Application preferences panel.
If your Smode Network settings are correct, your Windows Network settings are correct, and your firewall settings are correct,
you should be able to see all computers running a SMODE shared rendering server in the Network dropdown menu.
A good tool for launching and installing SMODE on the network is the Smode Launcher .
Tutorial - Network and Topology
Smode Launcher
Smode Launcher
Install a new version of SMODE on multiple machines
How to update your SMODE on multiple machine at the same time
Start SMODE on multiple machines
Start SMODE on all your machines, simultaneously!
How to Make a SmodeNet Project
A SmodeNet Project is a sharing environment of multiple SMODE engines that run the same project. To render large resolutions or for a Main, Spare setup
How to Remote connection
Connecting as a remote connect your UI to the distant rendering engine of another server
How to Enable and Disable Smode Net Live Sync
Detaching a Smode Server From a SmodeNet project to make video exports, modifications, etc…
Network Settings in Windows
Configure Windows network settings for Smode Net
Multiple network adapters
Resolving network connectivity issues with multiple adapters