Tox 2D Layer

2D Generator  -  Import a Tox Component as a TextureLayer Icon 2D Layer

ToxFileTextureGenerator ToxFileTextureGenerator ToxFileTextureGenerator ToxFileTextureGenerator

To use a .tox file within Smode, you’ll need to have a paid TouchDesigner or TouchPlayer license installed on the machine (Educational, Commercial, or Pro).For more details, please refer to the TouchDesigner Licensing documentation.

A piece of content exported from TouchDesigner is called a TouchDesigner Component file and is stored with a ’.tox’ file extension. A .tox file contains one component which in turn can contain multiple components. For more details, please refer to TouchDesigner documentation: https://docs.derivative.ca/.tox.

Such files can then be imported into Smode as TextureLayer Icon 2D Layer . To do so, drag and drop it into your ElementTreeWorkspaceComponent Icon Element Tree and choose Inside Layers:

ImportToxLayerGenerator ImportToxLayerGenerator

Press the ‘Play Standalone’ button to start the animation:

playstandalone_GEN playstandalone_GEN

For more details, please refer to the topic: Integrate TouchDesigner content .