Single 2D Renderer
2D Renderer - Default renderer using a 2D Placement
This renderer displays the image once at a position defined by its 2D Placement . It’s the default renderer for 2D Layer .
Each single 2d renderer can optionally be customized with 2D Modifier and 2D Renderer Effect .
Variables:
- Modifiers: Modifiers used only on this renderer
 - Blending Mode: How this single 2d renderer gets blended
 - 
                Wrap Modes:
                If the placement does not take all available space, these parameters define how to fill the remaining space.There is one wrap mode per side (top, bottom, left, right) and by default all four sides are set to Transparent . Here is an example with the Mirrored Repeat wrap mode:
 By default, all four sides share the same wrap mode. Use the 
  
    
      
      
      
      
      
      
      
      
        
        
          
        
        
          
          Link
        
      
    
  
 parameter to disconnect the different sides. Here is an example with Edge and Blurred Edge wrap modes:
. Note that wrap modes are not available in combination with the 
  
    
      
      
      
      
      
      
      
      
        
        
          
        
        
          
          Bezier
        
      
    
  
 placement. More precisely, if the wrap modes differ from Transparent ,the placement will internally be converted into a 
  
    
      
      
      
      
      
      
      
      
        
        
          
        
        
          
          Perspective
        
      
    
  
 placement.
             - Placement: Placement of the renderer
 - Effects: Effects attached to this renderer
 
Python
    Oil.createObject("SingleTextureRenderer")