SMODE R14

What’s new in R14 ? (19/01/2026)


Asset Library improvement

The Asset Library introduced in the R13 as been much improved and is enabled by default
Asset Library improvement Asset Library improvement


Gaussian Splat 3DGS rendering

You can now import .ply gaussian splat files into SMODE to render them in real time
using the new Gaussian Splat
Gaussian Splat Gaussian Splat


GPU depth sorted sprite points

The SpritePointsGeometryRenderer Icon Sprite Points depth sorting got a very big speed improvement by using the GPU instead of doing the sort in the CPU
Gpu Sort of Sprite Points Gpu Sort of Sprite Points


Full ChangeLog of Smode R14

UI/UX:

  • New: option to let local viewport visible when on air
  • New: Support for drag and drop .txt file into MultiLineString
  • New: Single unified log file for all services (only one log files is created for all thread per SMODE run like bellow is 2 SMODE run) one log file one log file
  • New: tooltips drop shadows
  • New: Ability to open files in external application using the default windows application Open in external app Open in external app
  • Fix: Saving while locked bug
  • Fix: Selecting a preset from the right click is hard when the menu goes to the left
  • Fix: Exposed parameters goes in the wrong bank
  • Fix: UI window position not restored at SMODE start with a current project
  • Fix: Tab won’t switch between parameter fields
  • Fix: deactivating multiple selected layers in Timeline doesn’t work

2D/3D:

  • New: Number of lines in TextRenderer
  • New: BT709 & BT2020 full range color space
  • New: Warn that UVTransformGeometryModifier does not support bezier placement
  • New: .FBX file import support camera lens shift ( usefull when using the Import as Group in the Stage )
  • New: Dome Master to Equirectangular conversion ISF modifier
  • New: GroupLight Icon Light Group now support PBR rendering
  • Chg: Update OCIO library from version 2.4.2 to 2.5.1
  • Chg: Update Cuda toolkit from 12.6 to 12.9.1 and add to Turing the Ampere, Ada, Hopper, Blackwell architectures better support.
  • Chg: FBX/OBJ loading speed is improved
  • Fix: Let Interlaced field mode (Deltacast) capture became Time accurate
  • Fix: Closed Compo consolidation was deleting the compo
  • Fix: 422 subsampling horizontal precision output
  • Fix: make Scene blending mode and opacity invisible and forced to passThrough when inside a mapping
  • Fix: potential crash on .PNG file saving
  • Fix: fade in / out for shared element clip controls the opacity of the compo above

Timeline/control:

  • Chg: don’t move cursor when double click on a keyframe or block in timeline
  • Fix: Undo Timeline Track creation destroys previously existing Tracks ( or keyframes )
  • Fix: Extending block before timeline’s start adds surplus at the block’s end
  • Fix: Drag and dropping audio files in timeline is one frame long

Network:

  • New: Automatic reconnection on a disconnected remote engine
  • New: Wake on Lan in Project Topology How to Sent Wake On Lan packet on the network
  • New: Wake On Lan Packet Sender
  • New: SmodeNetConfigurator Host settings reduce duplicated configurations of Smode Net Client (Remote) and Smode Net Server network settings
  • New: Connect to custom address allowing Smode remote to works without Server discovery
  • Fix: Network menu discovered server properly disappear on timeout.
  • Fix: Support of 29,97 ND in MTC and LTC clocks

Project:

  • Fix: UV seam visible in 3D camera mapping

Python:

Smode Launcher:

  • New: Launcher Smode version combobox selector recall the last used version when possible
  • New: Wake on Lan in Smode Launcher command How to Sent Wake On Lan packet on the network alt text alt text
  • New: SmodeNetConfigurator Host settings reduce duplicated configurations of Smode Launcher Local and Smode Launcher Global network settings
  • New: Open Local system network preference menu
  • Fix: Change network settings properly restart SmodeLauncher server
  • Fix: Discovered Client without discovered Smode are not pruned anymore
  • Fix: Auto Restart Current Version badly launch several Smode instance

Unreal:

  • Chg: it’s now possible to link a map without the need to add them in a repository

Other

  • Chg: Update Visual Studio from 17.12.13 to 17.12.15

You can find the fix made for the SMODE R14 revision

See the changelog of SMODE R13