Setup an XR project

SmodeXR SmodeXR SmodeXR SmodeXR

Creating an XR studio in Smode requires a specific XR/AR license. If you’d like to try out these features to decide whether you want to purchase an XR/AR license, please contact us.

XR-MainPicture XR-MainPicture

What does XR mean?

An XR project combines various special effects techniques to create a comprehensive virtual environment.

Notable among these techniques are:

  • Camera tracking

  • The Virtual Set: LED screens arranged to form a background

  • Augmented reality: Overlaying virtual elements onto a real camera stream

  • Set-extension: The virtual extension of the background diffused within the virtual set using augmented reality


Tutorials

Setup an XR project in Smode

To setup your XR project in Smode, follow these steps:


Use any LED shape in Smode

If your LED screen doesn’t have a conventional shape that you can find by default in Smode components, you can directly import an FBX file in the shape of your LED screen. If you have a separate object for each LED panel, you should merge them (on Blender: Ctrl+J and Merge by distance) so that you have only one object for the whole screen. Also check the orientation of the normals and flip them if necessary. Make sure that the UV of your mesh is correct. You can also set the origin to 3D Cursor.

Rename your object with the word ‘LED’ in the name so that Smode will automatically recognize it as a SurfaceLedScreen Icon Free Shape Led Screen .

Export the FBX file and save it in one of the Smode MediaDirectoriesWorkspaceComponent Icon Media Directories . Simply drag and drop it in your Stage and choose Import as Group in the Stage . Set the resolution of its internal ProcessorCompo Icon Processor and affect it a ContentMap Icon Content Map . Set the Renderer type of the Content Map to ‘Warp To Geometry’.