Content Area
Organize your content maps
A content area is a part of a Content Map , it allows to do more precise and advanced mapping.
To create a content area, Right click on a Content Map and select Content Area or one of the split option:
Then you can fine tune them through the Parameters Editor (below the Element Tree ).
This is a necessary feature if you have only one content map for a geometry (like an UV map) and you want to select only parts of it to display specific contents. Go check the example projects.
In this example image, a single content map is cut to fit the different parts of the geometry :
It allows to address any content directly into this content map subdivisions inside the Show . And so to place specific content in specific areas :
If you put a 2D Mask over a content area, only content sent to this specific area will be masked. This mask will have no effect over the content sent to the parent Content Map .
Variables:
- Loading: The loading status of the content area . It can be loaded , enabled by not loaded or unloaded
- Activation: The activation status of the content area . It can be active , enabled by not active or inactive
- Color Label: Associate a color label to your content area to make it easily locatable
- Solo: Activate this to keep only this content area active and hide all otherin same location
- Editable: The editabiliy status of the content area . It can be locked directly , locked indirectly or editable
- Preset: Select a preset to apply on the content area
- Status: Warnings and errors associated to this content area