Content Area

Organize your content maps

ContentArea ContentArea ContentArea ContentArea

A content area is a part of a ContentMap Icon Content Map , it allows to do more precise and advanced mapping.

To create a content area, Right click on a ContentMap Icon Content Map and select ContentArea Icon Content Area or one of the split option:

ContentMap00 ContentMap00

Then you can fine tune them through the ParametersWorkspaceComponent Icon Parameters Editor (below the ElementTreeWorkspaceComponent Icon Element Tree ).

This is a necessary feature if you have only one content map for a geometry (like an UV map) and you want to select only parts of it to display specific contents. Go check the example projects.

In this example image, a single content map is cut to fit the different parts of the geometry :

ContentMap01 ContentMap01

It allows to address any content directly into this content map subdivisions inside the Show . And so to place specific content in specific areas :

ContentMap02 ContentMap02

If you put a TextureMask Icon 2D Mask over a content area, only content sent to this specific area will be masked. This mask will have no effect over the content sent to the parent ContentMap Icon Content Map .


Variables:

  • Loading: The loading status of the content area . It can be loaded , enabled by not loaded or unloaded
  • Activation: The activation status of the content area . It can be active , enabled by not active or inactive
  • Color Label: Associate a color label to your content area to make it easily locatable
  • Solo: Activate this to keep only this content area active and hide all otherin same location
  • Editable: The editabiliy status of the content area . It can be locked directly , locked indirectly or editable
  • Preset: Select a preset to apply on the content area
  • Status: Warnings and errors associated to this content area