Fixture

Associated fixtures for contents and parameters

Fixture Fixture Fixture Fixture

Right click over a layer and choose Create Fixture to see the available fixtures associated to the element. By default, the fixtures 1 channel starter and 2 channel starter appears (meaning that you can activate or deactivate this element through the light desk).

Official GrandMA2 fixtures

Official GDTF fixtures

Check in the list below, the fixtures that exists for SMODE:

Activation and Loading

Activate, load, control the opacity and also the timelines by using the following fixtures:

  • One Channel Element Starter

  • Two Channels Element Starter

  • Standard ContentFixtureType

  • MinimalContentFixtureType


Single parameters

Control the following parameters:

  • Percentage (8 or 16bits)

  • Boolean (8 or 16 Bits)

  • Color in RGB or RGBA(8 or 16 Bits)

  • Color in HSV or HSVA(8 or 16 Bits)

  • Position 3d 16Bits

  • Euler Angles 16Bits


2D Modifiers

Fixtures for TextureModifier Icon 2D Modifier


Masks

Fixtures for TextureMask Icon 2D Mask :


Placement 2D

Fixtures for Parametric2dPlacement Icon Parametric


Variables:

  • Loading: The loading status of the fixture . It can be loaded , enabled by not loaded or unloaded
  • Activation: The activation status of the fixture . It can be active , enabled by not active or inactive
  • Color Label: Associate a color label to your fixture to make it easily locatable
  • Solo: Activate this to keep only this fixture active and hide all otherin same location
  • Editable: The editabiliy status of the fixture . It can be locked directly , locked indirectly or editable
  • Preset: Select a preset to apply on the fixture
  • Status: Warnings and errors associated to this fixture