Collision
Particle Condition - Check for a particle’s collision with a set of 3D layers
This condition checks if a particle has collisions with a set of 3D layers.
The accepted 3D layers are “hard” geometries, that have triangles (except for FBX files or mesh deformed by a 3D modifier).
A particle won’t collide with lines or points.
This condition can trigger any action (colorize particles, etc.), but it is intrinsically linked to Bounce (which will make the particle bounce of a surface, as its name indicates).
Here is an example where particles collide with a primitive geometry of Smode:
Variables:
- Collidables: List of nodes that should be checked for collisions
Python
Oil.createObject("CollisionParticleCondition")