Depth

3D Mask  -  Vertices are selected depending on their depth between a distance interval you choose

DepthGeometryMask DepthGeometryMask DepthGeometryMask DepthGeometryMask

This modifier can be use to mask both renderers and modifiers. It is used for instance in the “depth map shader” preset of the SurfaceGeometryRenderer Icon Surface , but can also be used to do some nice motion design based on your camera position.

Here is an example:


Variables:

  • Distance Interval: Distance interval of the depth
  • Function: Function of the depth

Python

    Oil.createObject("DepthGeometryMask")