Warp to Geometry

2D Renderer  -  Warp the Content Map onto a Stage Geometry according to a perspective point of view.

WarpToGeometryTextureRenderer WarpToGeometryTextureRenderer WarpToGeometryTextureRenderer WarpToGeometryTextureRenderer

This renderer is specifically used for XR projects. It applies a distortion of the ContentMap Icon Content Map to warp the content onto a GeometryStageElement Icon Stage Geometry , according to the perspective point of view of a camera.

WarpToGeometryRenderer WarpToGeometryRenderer

In the context of an XR project, the camera that will be used as point of view is the Content Map Current Camera of the ContentMap Icon Content Map to which the renderer is applied, which is the tracked PhysicalCamera Icon Physical Camera .

WarpToGeometryRendererExplanation WarpToGeometryRendererExplanation

Therefore, when the camera moves, the image distortion will be adjusted accordingly in order to always maintain a consistent image from the camera point of view.

For more information, please read the topic on XR - Broadcasting 3D content on the LED screens .


Variables:

  • Blending Mode: How this warp to geometry gets blended
  • Target Geometry: Target Geometry onto which the image is warped. The default value ‘From Context’ will target the LedScreen Icon Led Screen where is located the internal processor containing the ContentMap Icon Content Map to which this renderer is applied.

Python

    Oil.createObject("WarpToGeometryTextureRenderer")