Overlay
2D Modifier - Combine the input image with the output of its internal modifiers using any Blending Mode
Have you ever dreamed after having applied some modifiers to an image to put this exact result in some kind of Blending Mode over the original image ? That’s what overlay is for!
On the example below you see 2 groups of modifiers (identical). One is applied directly on the image (left red square). But this image looks smooth like it could be applied as multiply blending mode over the original image to do a nice effect. Then just create an overlay modifier, set it as “multiply” as on the image below, drag and drop your modifier or group of modifiers:
The blending mode of the Overlay modifier is exposed inside the Element Tree , as any Layer :
Also note that more complex setups can be done in the same logics with the Compo Based .
Variables:
- Modifiers: Modifiers of the overlay
- Input Level: Input level of the overlay
- Modified Level: Modified level of the overlay
- Invert Blending Order: Invert blending order of the overlay
- Blending Mode: How this overlay gets blended
Python
Oil.createObject("OverlayTextureModifier")