Ambient Occlusion
2D Modifier - Add screen-space ambient occlusion
Is to be applied over a Compo containing one or many 3D Generator with their 3D Renderer writing into the depth buffer (it is by default).
Generate a depth based ambient occlusion.
Variables:
- Shadow Range: Shadow range of the ambient occlusion
- Project in Hemisphere: Project in hemisphere of the ambient occlusion
- Radius: Radius of the ambient occlusion
- Luminance: Luminance of the ambient occlusion
- Complexity: Complexity of the ambient occlusion
- Blur Complexity: Blur complexity of the ambient occlusion
- Color: Color of the ambient occlusion
- Blending Mode: How this ambient occlusion gets blended
Python
Oil.createObject("AmbientOcclusionTextureModifier")