Display Angle Mask

2D Mask  -  Mask any content or modifier relatively to the angle of a stage element

DisplayAngleTextureMask DisplayAngleTextureMask DisplayAngleTextureMask DisplayAngleTextureMask

You need to have a XRCalibrator Icon XR Calibrator to work with this mask.

Useful to finetune a XR - Color Calibration , it uses the angle between a Stage display and a Camera to smooth a layer or a modifier.

DisplayAngle-Example DisplayAngle-Example

Keep in mind that the selected display on which you will base your display angle mask can be different of the targeted display of the modifier or layer.

For example: If you are trying to reduce the light incidence on a Led screen, it can be interesting to apply a modifier that reduce the light on the other screen(s) instead of working directly on the impacted one and applying a display angle mask relatively to the impacted one.


Variables:

  • Display: The display from which you want to apply the mask according to the angle in relation to the camera
  • Pan Offset:
  • Pan Smoothness:
  • Orientation Range: Application range of the mask
  • Orientation Smoothness: Smoothness relative to the orientation range

Python

    Oil.createObject("DisplayAngleTextureMask")