Display Angle Mask
2D Mask - Mask any content or modifier relatively to the angle of a stage element
You need to have a XR Calibrator to work with this mask.
Useful to finetune a XR - Color Calibration , it uses the angle between a Stage display and a Camera to smooth a layer or a modifier.
Keep in mind that the selected display on which you will base your display angle mask can be different of the targeted display of the modifier or layer.
For example: If you are trying to reduce the light incidence on a Led screen, it can be interesting to apply a modifier that reduce the light on the other screen(s) instead of working directly on the impacted one and applying a display angle mask relatively to the impacted one.
Variables:
- Display: The display from which you want to apply the mask according to the angle in relation to the camera
- Pan Offset:
- Pan Smoothness:
- Orientation Range: Application range of the mask
- Orientation Smoothness: Smoothness relative to the orientation range
Python
Oil.createObject("DisplayAngleTextureMask")