Smode 10.1 revision

What’s fixed in 10.1 revision?

Smode 10-1 revision Smode 10-1 revision Smode 10-1 revision Smode 10-1 revision

v10.1.7

Released on 14/03/2025

  • Fix: Artnet Output Sequence Number is now global for all univers

  • Fix: Undeterministic Element Lock crash

  • Fix: Thread safety on NotchLC Playbac

  • Fix: Function Noise Texture Generator is not displayed at reboo

  • Fix: Loading LUT from After Effect with spaces at end of line

  • Fix: Selection vertical offset in curve vie

  • Fix: Vertical Line in center of 360° Mappin

  • Opt: Optimize DeltaCast inpu

  • New: Smode binaries file certificate signature


v10.1.6

Released on 23/01/2025

  • Fix: .smartlut is now correctly detected when the cache is clear

  • Fix: Path2dControlPointGizmo do not crash when target is missing

  • Fix: Deltacast Disabled Ultra Low Latency works with non compatible hadware or interlaced input stream

  • Fix: Element track block autolength remains active when resizing the block

  • Fix: Vertical offset in curve view

  • Fix: Spout video input

  • Fix: 3D shared elements made in Smode v9 are detached

  • Fix: StandalonePlayer of reference Compos are now displayed properly

  • Fix: OBJ with PC2: Not loaded together does not crash when PC2 is empty

  • Fix: Move the position cursor in a the function editor work again.

  • Fix: Ensure corrupted Hap file decoding display glitches instead of freeze the decoding job

  • Fix: Helper disappear when visualizing

  • Fix: typo on Deltacast HD SMPTE 292-1

  • Fix: Set engine time provider no signal threshold to 100ms by default avoiding bad performace

  • Fix: Push Project does not let crash receiving computer anymore

  • Fix: Potential crash when previewing video files


v10.1.5

Released on 24/10/2024

  • Fix: TouchDesigner let Python crash at shutdown

  • Fix: Add transport to TouchDesigner with better Timebase support

  • Fix: TouchDesigner loading became synchronous

  • Fix: Avoid Unloading / Reloading .tox file let parameters to be reset to default value

  • Fix: Enhance .tox parameters type support

  • Fix: Remove activation and loading on Project Element

  • Fix: Parameters Bank State alpha got lost between Smode 9 and Smode 10

  • Fix: Smode Launcher local setting are reset to default when rebooted (local IP = 0.0.0.0)

  • Fix: Crash when switching placement to bezier patch

  • New: Copy element uuid command


v10.1.4

Released on 16/10/2024

  • Fix: Video export timeout (introduced by V10.1.3)

  • Fix: SmodeNet Missing UID with Interpret Alpha (introduced by V10.1.3)

  • Fix: Crash with shortcut CTRL + SHIFT + C in the quick start panel

  • Fix: .cube Lut gamma badly depend on the parent compo

  • Fix: .cube Lut ligth color issue

  • Fix: Parameters Bank State created with Smode 9 are not loaded by Smode 10

  • Fix: Split in half timeline track menu

  • Fix: Share Element on 3d objects

  • Fix: Edge around mapper is getting pixel form somewhere else

  • Fix: Mapper is stretching the pixel of the VP Border


v10.1.3

Released on 07/10/2024

  • Fix: V10 files let Smode 10 crash at opening

  • Fix: Reuse Resources Alpha Interpreter to avoid SglslProgram memory leak (Introducing SmodeNet Missing UID regression)

  • Fix: AnimationLaunchMode should not change on mouse over

  • Fix: Recreate or mute audio introduce audio playback delay

  • Fix: Optimize video export AVstreamer thread yield (Introducing Video export timeout regression)

  • Fix: Output are not updated when no compo or project are open

  • Fix: EXR with no layer do not relinked their RGBA values

  • Fix: Recreate device, mute-unmute may not work on DeltaCast not supporting Ultra Low Latency

  • Fix: vram limit reach popup improvement

  • Fix: modifier stack channel do not display resolution nor test pattern in pipeline


v10.1.2

Released on 11/09/2024

  • Fix: Helpers not visible and helper folder in standard pack

  • Fix: Import CSV as Fixtures aware of previously existing fixture types

  • New: add “universe offset” variable to UniversePlayerTool

  • Fix: Changing audio buffer size has no effect

  • Fix: Audio dropping when Smode drop

  • Chg: set default audio back buffer to 1 rather than 0

  • Fix: Audio dropping when Smode drop

  • Fix: Midi keyboard function crash when entering an incorrect note by typing

  • Fix: DirectShowVideoRenderer potential crash

  • Fix: AutoSyncher thread safety

  • Chg: Optitrack NatNet SDK v4.0 crash so update to V4.1.1

  • Fix: Stack overflow at VP calibrator Project opening

  • Fix: Create initial state when creating the VP calibrator

  • Fix: getCompatibilityClassExpression potential crash

  • Fix: Depth mask selector as no choice

  • Opt: Enhance Exr preload avoiding activation performance issue

  • Fix: NotchBlock don’t work on renderging GPU when primary display is set to UI GPU

  • Chg: Enhance error message when video exported format does not support codec


See the changelog of Smode 10.1