Smode 10.1 revision
What’s fixed in 10.1 revision?
v10.1.7
Released on 14/03/2025
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Fix: Artnet Output Sequence Number is now global for all univers
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Fix: Undeterministic Element Lock crash
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Fix: Thread safety on NotchLC Playbac
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Fix: Function Noise Texture Generator is not displayed at reboo
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Fix: Loading LUT from After Effect with spaces at end of line
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Fix: Selection vertical offset in curve vie
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Fix: Vertical Line in center of 360° Mappin
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Opt: Optimize DeltaCast inpu
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New: Smode binaries file certificate signature
v10.1.6
Released on 23/01/2025
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Fix: .smartlut is now correctly detected when the cache is clear
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Fix: Path2dControlPointGizmo do not crash when target is missing
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Fix: Deltacast Disabled Ultra Low Latency works with non compatible hadware or interlaced input stream
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Fix: Element track block autolength remains active when resizing the block
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Fix: Vertical offset in curve view
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Fix: Spout video input
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Fix: 3D shared elements made in Smode v9 are detached
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Fix: StandalonePlayer of reference Compos are now displayed properly
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Fix: OBJ with PC2: Not loaded together does not crash when PC2 is empty
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Fix: Move the position cursor in a the function editor work again.
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Fix: Ensure corrupted Hap file decoding display glitches instead of freeze the decoding job
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Fix: Helper disappear when visualizing
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Fix: typo on Deltacast HD SMPTE 292-1
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Fix: Set engine time provider no signal threshold to 100ms by default avoiding bad performace
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Fix: Push Project does not let crash receiving computer anymore
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Fix: Potential crash when previewing video files
v10.1.5
Released on 24/10/2024
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Fix: TouchDesigner let Python crash at shutdown
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Fix: Add transport to TouchDesigner with better Timebase support
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Fix: TouchDesigner loading became synchronous
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Fix: Avoid Unloading / Reloading .tox file let parameters to be reset to default value
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Fix: Enhance .tox parameters type support
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Fix: Remove activation and loading on Project Element
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Fix: Parameters Bank State alpha got lost between Smode 9 and Smode 10
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Fix: Smode Launcher local setting are reset to default when rebooted (local IP = 0.0.0.0)
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Fix: Crash when switching placement to bezier patch
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New: Copy element uuid command
v10.1.4
Released on 16/10/2024
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Fix: Video export timeout (introduced by V10.1.3)
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Fix: SmodeNet Missing UID with Interpret Alpha (introduced by V10.1.3)
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Fix: Crash with shortcut CTRL + SHIFT + C in the quick start panel
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Fix: .cube Lut gamma badly depend on the parent compo
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Fix: .cube Lut ligth color issue
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Fix: Parameters Bank State created with Smode 9 are not loaded by Smode 10
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Fix: Split in half timeline track menu
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Fix: Share Element on 3d objects
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Fix: Edge around mapper is getting pixel form somewhere else
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Fix: Mapper is stretching the pixel of the VP Border
v10.1.3
Released on 07/10/2024
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Fix: V10 files let Smode 10 crash at opening
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Fix: Reuse Resources Alpha Interpreter to avoid SglslProgram memory leak (Introducing SmodeNet Missing UID regression)
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Fix: AnimationLaunchMode should not change on mouse over
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Fix: Recreate or mute audio introduce audio playback delay
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Fix: Optimize video export AVstreamer thread yield (Introducing Video export timeout regression)
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Fix: Output are not updated when no compo or project are open
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Fix: EXR with no layer do not relinked their RGBA values
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Fix: Recreate device, mute-unmute may not work on DeltaCast not supporting Ultra Low Latency
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Fix: vram limit reach popup improvement
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Fix: modifier stack channel do not display resolution nor test pattern in pipeline
v10.1.2
Released on 11/09/2024
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Fix: Helpers not visible and helper folder in standard pack
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Fix: Import CSV as Fixtures aware of previously existing fixture types
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New: add “universe offset” variable to UniversePlayerTool
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Fix: Changing audio buffer size has no effect
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Fix: Audio dropping when Smode drop
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Chg: set default audio back buffer to 1 rather than 0
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Fix: Audio dropping when Smode drop
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Fix: Midi keyboard function crash when entering an incorrect note by typing
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Fix: DirectShowVideoRenderer potential crash
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Fix: AutoSyncher thread safety
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Chg: Optitrack NatNet SDK v4.0 crash so update to V4.1.1
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Fix: Stack overflow at VP calibrator Project opening
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Fix: Create initial state when creating the VP calibrator
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Fix: getCompatibilityClassExpression potential crash
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Fix: Depth mask selector as no choice
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Opt: Enhance Exr preload avoiding activation performance issue
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Fix: NotchBlock don’t work on renderging GPU when primary display is set to UI GPU
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Chg: Enhance error message when video exported format does not support codec
See the changelog of Smode 10.1